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author | Zack Middleton <zturtleman@gmail.com> | 2015-06-28 18:02:48 -0500 |
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committer | Tim Angus <tim@ngus.net> | 2016-04-07 11:02:29 +0100 |
commit | 86c35b23e4191e61af36b499aa4011b53f451b4a (patch) | |
tree | 193dc53ab534c119a4536c9d9b5a918e30241f46 /src/game/g_combat.c | |
parent | 6ddb2859cfc94d5aa07d962f9ff3268094e4d6f9 (diff) |
Make cinematic times be int like CL_ScaledMilliseconds
Cinematic's startTime and lastTime are always set from CL_ScaledMilliseconds
which returns int and are converted back and forth to int and unsigned int.
This fixes a warning that abs() is used on an unsigned int.
Diffstat (limited to 'src/game/g_combat.c')
0 files changed, 0 insertions, 0 deletions