diff options
author | M. Kristall <mkpdev@gmail.com> | 2011-01-20 02:12:05 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:17:52 +0000 |
commit | 1f9ce343da30a20cff2659ca6a269f70d8bbebaa (patch) | |
tree | b806bc2df342b0b1dab57b8dbe02c87f5d1154b7 /src/game/g_local.h | |
parent | b4742563518b608a7c27066ebf64930963164515 (diff) |
* Allow mute and denybuild to target players who are no longer connected
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index f55503c8..277556d9 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -294,6 +294,8 @@ typedef struct namelog_s int score; int credits; team_t team; + + int id; } namelog_t; // client data that stays across multiple respawns, but is cleared |