diff options
author | Tim Angus <tim@ngus.net> | 2004-06-29 22:20:59 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-06-29 22:20:59 +0000 |
commit | 6348ee0e272b0d662ec19462ad46dfc1446e639e (patch) | |
tree | 2478cfd2b62200c0fd5606e8f8801937ac444992 /src/game/g_local.h | |
parent | b4227be79cccc641a4dd471ff8fb367b79ac84b1 (diff) |
* Added a bunch of map entities: trigger_buildable, trigger_class,
trigger_equipment, trigger_heal,
trigger_ammo, triggerable func_trains,
target_rumble, trigger_gravity
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index 33379dfd..5972c356 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -217,6 +217,13 @@ struct gentity_s gentity_t *builder; //TA: occupant of this hovel qboolean nonSegModel; //TA: this entity uses a nonsegmented player model + + buildable_t bTriggers[ BA_NUM_BUILDABLES ]; //TA: which buildables are triggers + pClass_t cTriggers[ PCL_NUM_CLASSES ]; //TA: which classes are triggers + weapon_t wTriggers[ WP_NUM_WEAPONS ]; //TA: which weapons are triggers + upgrade_t uTriggers[ UP_NUM_UPGRADES ]; //TA: which upgrades are triggers + + int triggerGravity; //TA: gravity for this trigger }; typedef enum |