diff options
author | Tim Angus <tim@ngus.net> | 2009-10-03 12:47:32 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:14 +0000 |
commit | 741ddb89552f73f13e6adba4503742bcc0065a61 (patch) | |
tree | b6a659c5f087e58a59d938d9b909e04a6cda3e4a /src/game/g_local.h | |
parent | c4fe8300adef0b3d63152c419f9411f14eb41831 (diff) |
* Replace BG_(Un)PackZapTargets with more generic and less muddled BG_(Un)PackEntityNumbers
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index d9eca24a..08a13ca9 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -864,14 +864,12 @@ void ShineTorch( gentity_t *self ); // g_weapon.c // -#define MAX_ZAP_TARGETS LEVEL2_AREAZAP_MAX_TARGETS - typedef struct zap_s { qboolean used; gentity_t *creator; - gentity_t *targets[ MAX_ZAP_TARGETS ]; + gentity_t *targets[ LEVEL2_AREAZAP_MAX_TARGETS ]; int numTargets; int timeToLive; |