diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:14:25 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:47 +0000 |
commit | c31fde4d9a30526bf6fb93d9bc00852e284bff5b (patch) | |
tree | 8e0d213a1a50a8768df96e198b90834fdcfdd9ac /src/game/g_local.h | |
parent | 64e9a5cc363ca9ff3c60edfbadfb417c0960c0d4 (diff) |
* Dodge no longer drains stamina while flying with a jetpack
* Stamina will replenish when moving whith jetpack on
* Damage region calculation code rewrite to be correct and compact
* Added damage test function (cheats only), \damage [damage]
* Norfenstein's balance tweaks: Dretch HP 25 -> 20, Basilisk grab time
reduced
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index 14673f2f..3fb2dcb9 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -513,17 +513,6 @@ typedef struct damageRegion_s #define MAX_ARMOUR_TEXT 8192 #define MAX_ARMOUR_REGIONS 16 -// store locational armour regions -typedef struct armourRegion_s -{ - float minHeight, maxHeight; - int minAngle, maxAngle; - - float modifier; - - qboolean crouch; -} armourRegion_t; - //status of the warning of certain events typedef enum { |