diff options
author | Tim Angus <tim@ngus.net> | 2003-09-01 20:46:28 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2003-09-01 20:46:28 +0000 |
commit | c3f60ca5b8c6a76bc32559c3cbd4f4acaf413535 (patch) | |
tree | 88a24e45227aa134dd3a2bdba325411ff7e9117f /src/game/g_local.h | |
parent | e390136fd151bfa813d250357815d4f38b1f927c (diff) |
* Menus are now automatically closed upon death
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index 7020b8ec..7075ea16 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -605,6 +605,7 @@ void AddRemap(const char *oldShader, const char *newShader, float timeOff const char *BuildShaderStateConfig(); void G_TriggerMenu( int clientNum, dynMenu_t menu ); +void G_CloseMenus( int clientNum ); // // g_combat.c |