summaryrefslogtreecommitdiff
path: root/src/game/g_main.c
diff options
context:
space:
mode:
authorBen Millwood <thebenmachine@gmail.com>2009-10-03 12:09:54 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:43 +0000
commit0e34d54908e7d50611a5acfedcb93a778a1bbe3f (patch)
tree1fdf6c39697a9e88fa98d65149fc11f7fee9f9e2 /src/game/g_main.c
parent186b84bec1705d8288beb043dbb9f94e378eff74 (diff)
Ready code probably fixed
Diffstat (limited to 'src/game/g_main.c')
-rw-r--r--src/game/g_main.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c
index b4d3974e..5fbdd4c5 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -1862,7 +1862,7 @@ void CheckIntermissionExit( void )
int i;
gclient_t *cl;
byte readyMasks[ ( MAX_CLIENTS + 7 ) / 8 ];
- char readyString[ 2 * sizeof( readyMasks ) + 1 ];
+ char readyString[ 2 * sizeof( readyMasks ) + 1 ]; // a byte is 00 - ff
//if no clients are connected, just exit
if( !level.numConnectedClients )