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-rw-r--r--src/game/g_main.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c
index b4d3974e..5fbdd4c5 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -1862,7 +1862,7 @@ void CheckIntermissionExit( void )
int i;
gclient_t *cl;
byte readyMasks[ ( MAX_CLIENTS + 7 ) / 8 ];
- char readyString[ 2 * sizeof( readyMasks ) + 1 ];
+ char readyString[ 2 * sizeof( readyMasks ) + 1 ]; // a byte is 00 - ff
//if no clients are connected, just exit
if( !level.numConnectedClients )