diff options
author | Tim Angus <tim@ngus.net> | 2003-08-20 03:15:02 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2003-08-20 03:15:02 +0000 |
commit | 7edc5b60728487eb16d28cbe2d5620ce9439761c (patch) | |
tree | c947b0f4b08c25297b044ae716d3fcbbe70b2859 /src/game/g_missile.c | |
parent | e69c3d70902135483ae2e0d998b3b1888640a751 (diff) |
* Finally got off my ass and added some MOD_s ... finish tomorrow
Diffstat (limited to 'src/game/g_missile.c')
-rw-r--r-- | src/game/g_missile.c | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/src/game/g_missile.c b/src/game/g_missile.c index e106aff9..76f3cd10 100644 --- a/src/game/g_missile.c +++ b/src/game/g_missile.c @@ -312,8 +312,8 @@ gentity_t *fire_blaster( gentity_t *self, vec3_t start, vec3_t dir ) bolt->damage = BLASTER_DMG; bolt->splashDamage = 0; bolt->splashRadius = 0; - //bolt->methodOfDeath = MOD_FLAMER; - //bolt->splashMethodOfDeath = MOD_FLAMER_SPLASH; + bolt->methodOfDeath = MOD_BLASTER; + bolt->splashMethodOfDeath = MOD_BLASTER; bolt->clipmask = MASK_SHOT; bolt->target_ent = NULL; @@ -354,8 +354,8 @@ gentity_t *fire_pulseRifle( gentity_t *self, vec3_t start, vec3_t dir ) bolt->damage = PRIFLE_DMG; bolt->splashDamage = 0; bolt->splashRadius = 0; - //bolt->methodOfDeath = MOD_FLAMER; - //bolt->splashMethodOfDeath = MOD_FLAMER_SPLASH; + bolt->methodOfDeath = MOD_PRIFLE; + bolt->splashMethodOfDeath = MOD_PRIFLE; bolt->clipmask = MASK_SHOT; bolt->target_ent = NULL; @@ -399,8 +399,8 @@ gentity_t *fire_luciferCannon( gentity_t *self, vec3_t start, vec3_t dir, int da bolt->splashDamage = localDamage / 2; bolt->splashRadius = localDamage; bolt->s.generic1 = damage; - //bolt->methodOfDeath = MOD_FLAMER; - //bolt->splashMethodOfDeath = MOD_FLAMER_SPLASH; + bolt->methodOfDeath = MOD_LCANNON; + bolt->splashMethodOfDeath = MOD_LCANNON_SPLASH; bolt->clipmask = MASK_SHOT; bolt->target_ent = NULL; @@ -440,8 +440,6 @@ gentity_t *fire_lockblob( gentity_t *self, vec3_t start, vec3_t dir ) bolt->damage = 0; bolt->splashDamage = 0; bolt->splashRadius = 0; - bolt->methodOfDeath = MOD_ROCKET; - bolt->splashMethodOfDeath = MOD_ROCKET_SPLASH; bolt->clipmask = MASK_SHOT; bolt->target_ent = NULL; @@ -478,8 +476,8 @@ gentity_t *fire_slowBlob( gentity_t *self, vec3_t start, vec3_t dir ) bolt->damage = DRAGOON_SLOWBLOB_DMG; bolt->splashDamage = 0; bolt->splashRadius = 0; - bolt->methodOfDeath = MOD_ROCKET; - bolt->splashMethodOfDeath = MOD_ROCKET_SPLASH; + bolt->methodOfDeath = MOD_SLOWBLOB; + bolt->splashMethodOfDeath = MOD_SLOWBLOB; bolt->clipmask = MASK_SHOT; bolt->target_ent = NULL; @@ -516,8 +514,6 @@ gentity_t *fire_paraLockBlob( gentity_t *self, vec3_t start, vec3_t dir ) bolt->damage = 0; bolt->splashDamage = 0; bolt->splashRadius = 0; - bolt->methodOfDeath = MOD_ROCKET; - bolt->splashMethodOfDeath = MOD_ROCKET_SPLASH; bolt->clipmask = MASK_SHOT; bolt->target_ent = NULL; |