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author | Zack Middleton <zturtleman@gmail.com> | 2014-11-16 12:47:49 -0600 |
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committer | Tim Angus <tim@ngus.net> | 2015-03-17 11:39:01 +0000 |
commit | 8e6b10ebe12fe53ae543df3af7a730218e40662d (patch) | |
tree | 1a395c6c4de7c326262737bd1927842e647e2c35 /src/game/g_missile.c | |
parent | 0e609f2df666b275707fb3071c095a39fe8db02b (diff) |
Don't set fog image border color
GL1's R_CreateImage sets GL texture to 0 before it ends, so border color is not
applied to the fog image. GL_CLAMP is not used for fog image (in either renderer),
so it would presumably not be used even if applied to the fog image.
Diffstat (limited to 'src/game/g_missile.c')
0 files changed, 0 insertions, 0 deletions