diff options
author | Tim Angus <tim@ngus.net> | 2002-09-03 01:57:18 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2002-09-03 01:57:18 +0000 |
commit | 01aee82bd49575f16b5701cf842f04e6b1ba7b3d (patch) | |
tree | c306eed20c91cce6221a115a173f9b6cf68da393 /src/game/g_mover.c | |
parent | bb5d52f699a403e22584aa18946a091f345662e8 (diff) |
* Large purge of legacy Q3A code
* Removed Q3A team system
* Removed "gametype" stuff
* Removed items
* Refactored buildable physics
* Other general cleanups
Diffstat (limited to 'src/game/g_mover.c')
-rw-r--r-- | src/game/g_mover.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/g_mover.c b/src/game/g_mover.c index 098e4050..13d99ff5 100644 --- a/src/game/g_mover.c +++ b/src/game/g_mover.c @@ -709,10 +709,6 @@ void Blocked_Door( gentity_t *ent, gentity_t *other ) { // remove anything other than a client if ( !other->client ) { // except CTF flags!!!! - if( other->s.eType == ET_ITEM && other->item->giType == IT_TEAM ) { - Team_DroppedFlagThink( other ); - return; - } G_TempEntity( other->s.origin, EV_ITEM_POP ); G_FreeEntity( other ); return; |