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authorTim Angus <tim@ngus.net>2009-10-03 11:42:48 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:16 +0000
commit50d9e8eab7934e0b76c04ef4a300f0fe93d4f7f5 (patch)
treefe963ef7588cb6086dab611d184e11d324048a65 /src/game/g_physics.c
parentc37ba185e89c73bc33e9ac19ee840c5e5ed49bb3 (diff)
* Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon,
BG_Upgrade * Move "overrides/*" to "configs/" and remove all the overriden data from bg_misc.c, instead requiring it to be in the cfg files * Add cfg files to source control * Clean up some naming and typing issues
Diffstat (limited to 'src/game/g_physics.c')
-rw-r--r--src/game/g_physics.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/g_physics.c b/src/game/g_physics.c
index a053cc81..57635199 100644
--- a/src/game/g_physics.c
+++ b/src/game/g_physics.c
@@ -45,8 +45,8 @@ static void G_Bounce( gentity_t *ent, trace_t *trace )
if( ent->s.eType == ET_BUILDABLE )
{
- minNormal = BG_FindMinNormalForBuildable( ent->s.modelindex );
- invert = BG_FindInvertNormalForBuildable( ent->s.modelindex );
+ minNormal = BG_Buildable( ent->s.modelindex )->minNormal;
+ invert = BG_Buildable( ent->s.modelindex )->invertNormal;
}
else
minNormal = 0.707f;
@@ -94,9 +94,9 @@ void G_Physics( gentity_t *ent, int msec )
{
if( ent->s.eType == ET_BUILDABLE )
{
- if( ent->s.pos.trType != BG_FindTrajectoryForBuildable( ent->s.modelindex ) )
+ if( ent->s.pos.trType != BG_Buildable( ent->s.modelindex )->turretProjType )
{
- ent->s.pos.trType = BG_FindTrajectoryForBuildable( ent->s.modelindex );
+ ent->s.pos.trType = BG_Buildable( ent->s.modelindex )->turretProjType;
ent->s.pos.trTime = level.time;
}
}