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authorTim Angus <tim@ngus.net>2004-03-18 16:44:54 +0000
committerTim Angus <tim@ngus.net>2004-03-18 16:44:54 +0000
commit1eee6be0ea1aeec679cff80fea36a91e6d0c788f (patch)
tree835ab33758dd9fa0b3e6f0a5a9003efcf04c8060 /src/game/g_spawn.c
parent9582bcfdfcce0aa7132917c8403c5f12d2be3e79 (diff)
* Added trigger_stage entity which is fired on stage transitions
* Alien evolution is no longer allowed within range of humans * Reduced human damage boost from 10% to 7% * Reduced reactor base health to 1250
Diffstat (limited to 'src/game/g_spawn.c')
-rw-r--r--src/game/g_spawn.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/g_spawn.c b/src/game/g_spawn.c
index 185823a8..29967e1c 100644
--- a/src/game/g_spawn.c
+++ b/src/game/g_spawn.c
@@ -178,6 +178,7 @@ void SP_trigger_multiple( gentity_t *ent );
void SP_trigger_push( gentity_t *ent );
void SP_trigger_teleport( gentity_t *ent );
void SP_trigger_hurt( gentity_t *ent );
+void SP_trigger_stage( gentity_t *ent );
void SP_target_delay( gentity_t *ent );
void SP_target_speaker( gentity_t *ent );
@@ -250,6 +251,7 @@ spawn_t spawns[ ] =
{ "trigger_push", SP_trigger_push },
{ "trigger_teleport", SP_trigger_teleport },
{ "trigger_hurt", SP_trigger_hurt },
+ { "trigger_stage", SP_trigger_stage },
// targets perform no action by themselves, but must be triggered
// by another entity