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authorTim Angus <tim@ngus.net>2005-12-02 01:58:49 +0000
committerTim Angus <tim@ngus.net>2005-12-02 01:58:49 +0000
commitfd65393a26be093d770d4b77e17381fab2862aed (patch)
tree6eaf92a9a0728ce28011f45fd09a83e24ce423f9 /src/game/g_target.c
parent32d5e0a42e3d06ce6ce94dc42d4cc5e50fc8061f (diff)
* Added target_alien_win and target_human_win
* Made the test for particles at rest less strict * Fixed a bug with the game element disabling stuff
Diffstat (limited to 'src/game/g_target.c')
-rw-r--r--src/game/g_target.c40
1 files changed, 40 insertions, 0 deletions
diff --git a/src/game/g_target.c b/src/game/g_target.c
index 216b2550..c704d72f 100644
--- a/src/game/g_target.c
+++ b/src/game/g_target.c
@@ -390,3 +390,43 @@ void SP_target_rumble( gentity_t *self )
self->think = target_rumble_think;
self->use = target_rumble_use;
}
+
+/*
+===============
+target_alien_win_use
+===============
+*/
+void target_alien_win_use( gentity_t *self, gentity_t *other, gentity_t *activator )
+{
+ level.uncondAlienWin = qtrue;
+}
+
+/*
+===============
+SP_target_alien_win
+===============
+*/
+void SP_target_alien_win( gentity_t *self )
+{
+ self->use = target_alien_win_use;
+}
+
+/*
+===============
+target_human_win_use
+===============
+*/
+void target_human_win_use( gentity_t *self, gentity_t *other, gentity_t *activator )
+{
+ level.uncondHumanWin = qtrue;
+}
+
+/*
+===============
+SP_target_human_win
+===============
+*/
+void SP_target_human_win( gentity_t *self )
+{
+ self->use = target_human_win_use;
+}