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authorTim Angus <tim@ngus.net>2001-03-31 22:04:08 +0000
committerTim Angus <tim@ngus.net>2001-03-31 22:04:08 +0000
commitf5392aaef785aeaf7eb56b448c6deeb42fea00e2 (patch)
tree734a3171faf12bdb709cf9f3f88047c1ddbaaafb /src/game/g_weapon.c
parent370ae26d5bb2aa7c17588b3744ebc3ac01918df7 (diff)
Added to and reorganised menus
Diffstat (limited to 'src/game/g_weapon.c')
-rw-r--r--src/game/g_weapon.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c
index f378212a..fb2a85ee 100644
--- a/src/game/g_weapon.c
+++ b/src/game/g_weapon.c
@@ -593,7 +593,7 @@ Weapon_Abuild_Fire
*/
void Weapon_Abuild_Fire( gentity_t *ent )
{
- G_AddPredictableEvent( ent, EV_MENU, MN_ABUILD );
+ G_AddPredictableEvent( ent, EV_MENU, MN_D_BUILD );
}
/*
@@ -603,7 +603,7 @@ Weapon_Hbuild_Fire
*/
void Weapon_Hbuild_Fire( gentity_t *ent )
{
- G_AddPredictableEvent( ent, EV_MENU, MN_HBUILD );
+ G_AddPredictableEvent( ent, EV_MENU, MN_H_BUILD );
}
///////build weapons