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authorTim Angus <tim@ngus.net>2004-01-21 23:10:35 +0000
committerTim Angus <tim@ngus.net>2004-01-21 23:10:35 +0000
commit8a7b1a7098224a0b3c36a3c2173f47ee22d4f583 (patch)
tree0dbc6c579f33a6cb8427b2999f6c38c7da836efd /src/game/tremulous.h
parentbddf02ca99719240d6a47efc3940ec96656eb810 (diff)
* Improved robustness of the particle system, hopefully resulting in fewer
floating pointers * Moved adding particles to after adding the player weapon so that the muzzle particle systems match up properly
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