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authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:14:25 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:14:47 +0000
commitc31fde4d9a30526bf6fb93d9bc00852e284bff5b (patch)
tree8e0d213a1a50a8768df96e198b90834fdcfdd9ac /src/game/tremulous.h
parent64e9a5cc363ca9ff3c60edfbadfb417c0960c0d4 (diff)
* Dodge no longer drains stamina while flying with a jetpack
* Stamina will replenish when moving whith jetpack on * Damage region calculation code rewrite to be correct and compact * Added damage test function (cheats only), \damage [damage] * Norfenstein's balance tweaks: Dretch HP 25 -> 20, Basilisk grab time reduced
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r--src/game/tremulous.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 47dbb438..311db017 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -63,8 +63,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define LEVEL1_CLAW_K_SCALE 1.0f
#define LEVEL1_CLAW_U_K_SCALE 1.0f
#define LEVEL1_GRAB_RANGE 96.0f
-#define LEVEL1_GRAB_TIME 400
-#define LEVEL1_GRAB_U_TIME 600
+#define LEVEL1_GRAB_TIME 300
+#define LEVEL1_GRAB_U_TIME 500
#define LEVEL1_PCLOUD_DMG ADM(4)
#define LEVEL1_PCLOUD_RANGE 150.0f
#define LEVEL1_PCLOUD_REPEAT 2500