diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:14:25 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:47 +0000 |
commit | c31fde4d9a30526bf6fb93d9bc00852e284bff5b (patch) | |
tree | 8e0d213a1a50a8768df96e198b90834fdcfdd9ac /src/game/tremulous.h | |
parent | 64e9a5cc363ca9ff3c60edfbadfb417c0960c0d4 (diff) |
* Dodge no longer drains stamina while flying with a jetpack
* Stamina will replenish when moving whith jetpack on
* Damage region calculation code rewrite to be correct and compact
* Added damage test function (cheats only), \damage [damage]
* Norfenstein's balance tweaks: Dretch HP 25 -> 20, Basilisk grab time
reduced
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 47dbb438..311db017 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -63,8 +63,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL1_CLAW_K_SCALE 1.0f #define LEVEL1_CLAW_U_K_SCALE 1.0f #define LEVEL1_GRAB_RANGE 96.0f -#define LEVEL1_GRAB_TIME 400 -#define LEVEL1_GRAB_U_TIME 600 +#define LEVEL1_GRAB_TIME 300 +#define LEVEL1_GRAB_U_TIME 500 #define LEVEL1_PCLOUD_DMG ADM(4) #define LEVEL1_PCLOUD_RANGE 150.0f #define LEVEL1_PCLOUD_REPEAT 2500 |