diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:29:36 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:03 +0000 |
commit | c8b36fe5697a41f87495d04fc80b920c76842742 (patch) | |
tree | 02dfd5d85b64d511a289be808782603492cb2fd9 /src/game/tremulous.h | |
parent | 685e9535db65b8117a93afd68b93ce1521a6ec28 (diff) |
Lucifer Cannon has a tiny bounding box that scales with charge to match the appearance of the projectile.
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 30ea1d2f..b243f69c 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -457,9 +457,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LCANNON_REPEAT 500 #define LCANNON_RELOAD 0 #define LCANNON_DAMAGE HDM(265) -#define LCANNON_RADIUS 150 +#define LCANNON_RADIUS 150 // primary splash damage radius +#define LCANNON_SIZE 10 // bounding box radius for full charge #define LCANNON_SECONDARY_DAMAGE HDM(30) -#define LCANNON_SECONDARY_RADIUS 75 +#define LCANNON_SECONDARY_RADIUS 75 // secondary splash damage radius +#define LCANNON_SECONDARY_SIZE 3 // bounding box radius #define LCANNON_SECONDARY_SPEED 1400 #define LCANNON_SECONDARY_RELOAD 2000 #define LCANNON_SECONDARY_REPEAT 1000 |