diff options
author | Tim Angus <tim@ngus.net> | 2003-08-12 02:42:17 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2003-08-12 02:42:17 +0000 |
commit | d8289eef899a0be82afbe22501f39f20e5b25d90 (patch) | |
tree | 69580d6f7ebb4d339cb5368f4b52a430e8a8886a /src/game/tremulous.h | |
parent | 44a9b6d825e66df1f6f9cd2475186c0f0bf2cb8b (diff) |
* Disabled automatically bringing up spawn menus to prevent cutting off chat
* EV_NEXT_WEAPON event now only triggers on the correct client
* Creep slowdown totally reworked, it's now predicted and might actually work
* Listboxes now have their selection set to 0 whenever displayed
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index dc381441..d3561a6e 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -179,6 +179,9 @@ #define ABHM(h) ((int)((float)h*ALIEN_BHLTH_MODIFIER)) #define CREEP_BASESIZE 700 +#define CREEP_TIMEOUT 1000 +#define CREEP_MODIFIER 0.5f +#define CREEP_ARMOUR_MODIFIER 0.75f #define ASPAWN_BP 100 #define ASPAWN_HEALTH ABHM(500) |