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author | Ben Millwood <thebenmachine@gmail.com> | 2009-10-03 13:03:11 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:26 +0000 |
commit | a6ac7de859b998f277f44c2b1dbd61b65acdca4d (patch) | |
tree | b69dca7243624d5b1120dc00365b7f94e53419d4 /src/qcommon/qcommon.h | |
parent | 9672c9de3c2e7e7a7ddea6d2ecfe9bd1eaecf648 (diff) |
Make humans raise their weapon when they spawn
This is a purely cosmetic change that I thought I'd experiment with.
Note that the previous resetting of ps.weapon was redundant.
Diffstat (limited to 'src/qcommon/qcommon.h')
0 files changed, 0 insertions, 0 deletions