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authorTim Angus <tim@ngus.net>2013-03-12 19:41:52 +0000
committerTim Angus <tim@ngus.net>2013-03-19 16:41:19 +0000
commit3c3fdd5e958a439fcbe2513349b21f4ed3e9a32b (patch)
treea4a5c58ae7ceace7d76379f92bc9e0a5de5965ff /src/renderercommon
parent0241b91ba55583d9fcc8d0699da33078d6427264 (diff)
Fix USE_FREETYPE breakage
Diffstat (limited to 'src/renderercommon')
-rw-r--r--src/renderercommon/tr_common.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/src/renderercommon/tr_common.h b/src/renderercommon/tr_common.h
index 5c0e4dd5..fe44f784 100644
--- a/src/renderercommon/tr_common.h
+++ b/src/renderercommon/tr_common.h
@@ -27,6 +27,51 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../renderercommon/tr_public.h"
#include "qgl.h"
+typedef enum
+{
+ IMGTYPE_COLORALPHA, // for color, lightmap, diffuse, and specular
+ IMGTYPE_NORMAL,
+ IMGTYPE_NORMALHEIGHT,
+ IMGTYPE_DELUXE, // normals are swizzled, deluxe are not
+} imgType_t;
+
+typedef enum
+{
+ IMGFLAG_NONE = 0x0000,
+ IMGFLAG_MIPMAP = 0x0001,
+ IMGFLAG_PICMIP = 0x0002,
+ IMGFLAG_CUBEMAP = 0x0004,
+ IMGFLAG_NO_COMPRESSION = 0x0010,
+ IMGFLAG_NOLIGHTSCALE = 0x0020,
+ IMGFLAG_CLAMPTOEDGE = 0x0040,
+ IMGFLAG_SRGB = 0x0080,
+ IMGFLAG_GENNORMALMAP = 0x0100,
+} imgFlags_t;
+
+typedef struct image_s {
+ char imgName[MAX_QPATH]; // game path, including extension
+ int width, height; // source image
+ int uploadWidth, uploadHeight; // after power of two and picmip but not including clamp to MAX_TEXTURE_SIZE
+ GLuint texnum; // gl texture binding
+
+ int frameUsed; // for texture usage in frame statistics
+
+ int internalFormat;
+ int TMU; // only needed for voodoo2
+
+ imgType_t type;
+ imgFlags_t flags;
+
+ struct image_s* next;
+} image_t;
+
+// any change in the LIGHTMAP_* defines here MUST be reflected in
+// R_FindShader() in tr_bsp.c
+#define LIGHTMAP_2D -4 // shader is for 2D rendering
+#define LIGHTMAP_BY_VERTEX -3 // pre-lit triangle models
+#define LIGHTMAP_WHITEIMAGE -2
+#define LIGHTMAP_NONE -1
+
extern refimport_t ri;
extern glconfig_t glConfig; // outside of TR since it shouldn't be cleared during ref re-init
@@ -63,13 +108,26 @@ extern cvar_t *r_ext_max_anisotropy;
extern cvar_t *r_stereoEnabled;
+extern cvar_t *r_saveFontData;
+
qboolean R_GetModeInfo( int *width, int *height, float *windowAspect, int mode );
float R_NoiseGet4f( float x, float y, float z, float t );
void R_NoiseInit( void );
+image_t *R_FindImageFile( const char *name, imgType_t type, imgFlags_t flags );
+image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgType_t type, imgFlags_t flags, int internalFormat );
+
void R_IssuePendingRenderCommands( void );
+qhandle_t RE_RegisterShaderLightMap( const char *name, int lightmapIndex );
+qhandle_t RE_RegisterShader( const char *name );
qhandle_t RE_RegisterShaderNoMip( const char *name );
+qhandle_t RE_RegisterShaderFromImage(const char *name, int lightmapIndex, image_t *image, qboolean mipRawImage);
+
+// font stuff
+void R_InitFreeType( void );
+void R_DoneFreeType( void );
+void RE_RegisterFont(const char *fontName, int pointSize, fontInfo_t *font);
/*
====================================================================