diff options
author | SmileTheory <SmileTheory@gmail.com> | 2014-11-30 21:50:33 -0800 |
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committer | Tim Angus <tim@ngus.net> | 2015-03-17 11:39:02 +0000 |
commit | 7069cb284aed90817ab4b013f5f36ab1388c67bc (patch) | |
tree | 8f979cb78191b5c4def98710c8248b270bae384a /src/renderergl2/tr_backend.c | |
parent | 105e02d9b6c0a07ccb25d6f310115e136c83e3ce (diff) |
OpenGL2: Fix face culling.
Diffstat (limited to 'src/renderergl2/tr_backend.c')
-rw-r--r-- | src/renderergl2/tr_backend.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/renderergl2/tr_backend.c b/src/renderergl2/tr_backend.c index 4810ba2d..28fb13c9 100644 --- a/src/renderergl2/tr_backend.c +++ b/src/renderergl2/tr_backend.c @@ -539,9 +539,6 @@ void RB_BeginDrawingView (void) { backEnd.isHyperspace = qfalse; } - glState.faceCulling = -1; // force face culling to set next time - glState.faceCullFront = -1; // same as above - // we will only draw a sun if there was sky rendered in this view backEnd.skyRenderedThisView = qfalse; |