diff options
author | Zack Middleton <zturtleman@gmail.com> | 2014-10-29 01:32:50 -0500 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2015-03-17 11:38:54 +0000 |
commit | f3fe657d5e529f9f5235823d7b356d5a55aa04b3 (patch) | |
tree | 672a52a86cc6b4cd7e94463df8ff2a4fc3017e37 /src/renderergl2/tr_backend.c | |
parent | 97056fbf4fead4f9b68a7ec6ad0ecaec8d5f5d07 (diff) |
Always use GL_Cull to change cull state
Manually changing cull state can cause later GL_Cull calls to not change
the cull state.
Diffstat (limited to 'src/renderergl2/tr_backend.c')
-rw-r--r-- | src/renderergl2/tr_backend.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderergl2/tr_backend.c b/src/renderergl2/tr_backend.c index 0e7bbd77..8f82a6a2 100644 --- a/src/renderergl2/tr_backend.c +++ b/src/renderergl2/tr_backend.c @@ -819,7 +819,7 @@ void RB_SetGL2D (void) { GLS_SRCBLEND_SRC_ALPHA | GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA ); - qglDisable( GL_CULL_FACE ); + GL_Cull( CT_TWO_SIDED ); qglDisable( GL_CLIP_PLANE0 ); // set time for 2D shaders |