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authorSmileTheory <SmileTheory@gmail.com>2013-11-19 03:18:23 -0800
committerTim Angus <tim@ngus.net>2014-06-17 17:43:36 +0100
commit85e0fa4841fd5ca6bf6c9b2f0204ee7be9c0915b (patch)
tree967d7968faf0c62bc683bfa5eb9e00aa3b89d4b2 /src/renderergl2/tr_fbo.h
parent38af27b32b1302fd5ddd83d992fc8ec73209b3ad (diff)
OpenGL2: Match glsl data type names: matrix_t -> mat4_t, vec*i_t -> ivec*_t
Diffstat (limited to 'src/renderergl2/tr_fbo.h')
-rw-r--r--src/renderergl2/tr_fbo.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/renderergl2/tr_fbo.h b/src/renderergl2/tr_fbo.h
index 2bd302ad..530fee5c 100644
--- a/src/renderergl2/tr_fbo.h
+++ b/src/renderergl2/tr_fbo.h
@@ -56,9 +56,9 @@ void FBO_Bind(FBO_t *fbo);
void FBO_Init(void);
void FBO_Shutdown(void);
-void FBO_BlitFromTexture(struct image_s *src, vec4i_t srcBox, vec2_t srcTexScale, FBO_t *dst, vec4i_t dstBox, struct shaderProgram_s *shaderProgram, vec4_t color, int blend);
-void FBO_Blit(FBO_t *src, vec4i_t srcBox, vec2_t srcTexScale, FBO_t *dst, vec4i_t dstBox, struct shaderProgram_s *shaderProgram, vec4_t color, int blend);
-void FBO_FastBlit(FBO_t *src, vec4i_t srcBox, FBO_t *dst, vec4i_t dstBox, int buffers, int filter);
+void FBO_BlitFromTexture(struct image_s *src, ivec4_t srcBox, vec2_t srcTexScale, FBO_t *dst, ivec4_t dstBox, struct shaderProgram_s *shaderProgram, vec4_t color, int blend);
+void FBO_Blit(FBO_t *src, ivec4_t srcBox, vec2_t srcTexScale, FBO_t *dst, ivec4_t dstBox, struct shaderProgram_s *shaderProgram, vec4_t color, int blend);
+void FBO_FastBlit(FBO_t *src, ivec4_t srcBox, FBO_t *dst, ivec4_t dstBox, int buffers, int filter);
#endif