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authorSmileTheory <SmileTheory@gmail.com>2015-12-08 05:17:05 -0800
committerTim Angus <tim@ngus.net>2016-04-07 11:13:30 +0100
commit3372e9eaf5c21e1e44f000e09a94584231ba9550 (patch)
tree77eac07a6bfdd387a11aa1a72c69d41f7b80bd17 /src/renderergl2/tr_shade.c
parente8a31f6a628ca309d1c5119d6d52c391e225445d (diff)
OpenGL2: Add option in code for alternate overbright method.
Diffstat (limited to 'src/renderergl2/tr_shade.c')
-rw-r--r--src/renderergl2/tr_shade.c23
1 files changed, 16 insertions, 7 deletions
diff --git a/src/renderergl2/tr_shade.c b/src/renderergl2/tr_shade.c
index 9853313c..e7a73842 100644
--- a/src/renderergl2/tr_shade.c
+++ b/src/renderergl2/tr_shade.c
@@ -445,9 +445,22 @@ static void ProjectDlightTexture( void ) {
static void ComputeShaderColors( shaderStage_t *pStage, vec4_t baseColor, vec4_t vertColor, int blend )
{
+ qboolean isBlend = ((blend & GLS_SRCBLEND_BITS) == GLS_SRCBLEND_DST_COLOR)
+ || ((blend & GLS_SRCBLEND_BITS) == GLS_SRCBLEND_ONE_MINUS_DST_COLOR)
+ || ((blend & GLS_DSTBLEND_BITS) == GLS_DSTBLEND_SRC_COLOR)
+ || ((blend & GLS_DSTBLEND_BITS) == GLS_DSTBLEND_ONE_MINUS_SRC_COLOR);
+
+ qboolean isWorldDraw = !(backEnd.refdef.rdflags & RDF_NOWORLDMODEL);
+
+#if defined(USE_OVERBRIGHT)
+ float exactLight = 1.0f;
+#else
+ float exactLight = (isBlend || !isWorldDraw) ? 1.0f : (float)(1 << r_mapOverBrightBits->integer);
+#endif
+
baseColor[0] =
baseColor[1] =
- baseColor[2] =
+ baseColor[2] = exactLight;
baseColor[3] = 1.0f;
vertColor[0] =
@@ -474,7 +487,7 @@ static void ComputeShaderColors( shaderStage_t *pStage, vec4_t baseColor, vec4_t
vertColor[0] =
vertColor[1] =
- vertColor[2] =
+ vertColor[2] = exactLight;
vertColor[3] = 1.0f;
break;
case CGEN_CONST:
@@ -602,11 +615,7 @@ static void ComputeShaderColors( shaderStage_t *pStage, vec4_t baseColor, vec4_t
}
// multiply color by overbrightbits if this isn't a blend
- if (tr.overbrightBits
- && !((blend & GLS_SRCBLEND_BITS) == GLS_SRCBLEND_DST_COLOR)
- && !((blend & GLS_SRCBLEND_BITS) == GLS_SRCBLEND_ONE_MINUS_DST_COLOR)
- && !((blend & GLS_DSTBLEND_BITS) == GLS_DSTBLEND_SRC_COLOR)
- && !((blend & GLS_DSTBLEND_BITS) == GLS_DSTBLEND_ONE_MINUS_SRC_COLOR))
+ if (tr.overbrightBits && !isBlend)
{
float scale = 1 << tr.overbrightBits;