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authorSmileTheory <SmileTheory@gmail.com>2015-12-08 21:23:50 -0800
committerTim Angus <tim@ngus.net>2016-04-07 11:13:30 +0100
commite3ac1437c4e4df764cc3279324fab7e3ee032e2a (patch)
tree08b8ba71552e67d1ba8b16f28598eed9d522c751 /src/renderergl2/tr_shade.c
parent3372e9eaf5c21e1e44f000e09a94584231ba9550 (diff)
OpenGL2: Add r_glossIsRoughness.
Diffstat (limited to 'src/renderergl2/tr_shade.c')
-rw-r--r--src/renderergl2/tr_shade.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/renderergl2/tr_shade.c b/src/renderergl2/tr_shade.c
index e7a73842..f0a6d34b 100644
--- a/src/renderergl2/tr_shade.c
+++ b/src/renderergl2/tr_shade.c
@@ -450,11 +450,10 @@ static void ComputeShaderColors( shaderStage_t *pStage, vec4_t baseColor, vec4_t
|| ((blend & GLS_DSTBLEND_BITS) == GLS_DSTBLEND_SRC_COLOR)
|| ((blend & GLS_DSTBLEND_BITS) == GLS_DSTBLEND_ONE_MINUS_SRC_COLOR);
- qboolean isWorldDraw = !(backEnd.refdef.rdflags & RDF_NOWORLDMODEL);
-
#if defined(USE_OVERBRIGHT)
float exactLight = 1.0f;
#else
+ qboolean isWorldDraw = !(backEnd.refdef.rdflags & RDF_NOWORLDMODEL);
float exactLight = (isBlend || !isWorldDraw) ? 1.0f : (float)(1 << r_mapOverBrightBits->integer);
#endif