diff options
author | Tim Angus <tim@ngus.net> | 2005-12-28 02:32:43 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2005-12-28 02:32:43 +0000 |
commit | 1dc7e94283f026b17c1e793cbf7542872812ffda (patch) | |
tree | 33de56bca208626f1e7c77853255afc2b8244279 /src/server/sv_init.c | |
parent | 4b614e63d7da358a8a30e61a89365add79ecde9c (diff) |
* Added master server to source, based on dpmaster
* Removed gametype, fraglimit and dmflags cvars
* Removed CD key authentication stuff
* Implemented a means to save and restore cmd context
* Bumped protocol version up to 69 (same as 68)
* Removed various references to punkbuster
* Maps on create server menu now sorted by name
* Fixed some warnings
Diffstat (limited to 'src/server/sv_init.c')
-rw-r--r-- | src/server/sv_init.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/server/sv_init.c b/src/server/sv_init.c index e484edcc..3d08b6ea 100644 --- a/src/server/sv_init.c +++ b/src/server/sv_init.c @@ -442,9 +442,6 @@ void SV_SpawnServer( char *server, qboolean killBots ) { // load and spawn all other entities SV_InitGameProgs(); - // don't allow a map_restart if game is modified - sv_gametype->modified = qfalse; - // run a few frames to allow everything to settle for (i = 0;i < 3; i++) { @@ -572,10 +569,7 @@ void SV_Init (void) { SV_AddOperatorCommands (); // serverinfo vars - Cvar_Get ("dmflags", "0", CVAR_SERVERINFO); - Cvar_Get ("fraglimit", "20", CVAR_SERVERINFO); Cvar_Get ("timelimit", "0", CVAR_SERVERINFO); - sv_gametype = Cvar_Get ("g_gametype", "0", CVAR_SERVERINFO | CVAR_LATCH ); Cvar_Get ("sv_keywords", "", CVAR_SERVERINFO); Cvar_Get ("protocol", va("%i", PROTOCOL_VERSION), CVAR_SERVERINFO | CVAR_ROM); sv_mapname = Cvar_Get ("mapname", "nomap", CVAR_SERVERINFO | CVAR_ROM); |