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authorTim Angus <tim@ngus.net>2005-12-23 14:58:08 +0000
committerTim Angus <tim@ngus.net>2005-12-23 14:58:08 +0000
commit4b614e63d7da358a8a30e61a89365add79ecde9c (patch)
tree4359a65c759e098e6efc8c31c28d337f3ba66689 /src/server/sv_init.c
parent07af35d09bd690d0f4ce059c4b3069917b8a49a4 (diff)
* Crudely removed CD key authentication
* Changed defaults for r_picmip and r_textureMode * Changed internal alien weapon names * Removed playback of the intro movie * Fixed painblend reset bug * Added multiple chat sounds * Player splash wake now uses mark system
Diffstat (limited to 'src/server/sv_init.c')
-rw-r--r--src/server/sv_init.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/sv_init.c b/src/server/sv_init.c
index 4e931845..e484edcc 100644
--- a/src/server/sv_init.c
+++ b/src/server/sv_init.c
@@ -617,7 +617,6 @@ void SV_Init (void) {
sv_killserver = Cvar_Get ("sv_killserver", "0", 0);
sv_mapChecksum = Cvar_Get ("sv_mapChecksum", "", CVAR_ROM);
sv_lanForceRate = Cvar_Get ("sv_lanForceRate", "1", CVAR_ARCHIVE );
- sv_strictAuth = Cvar_Get ("sv_strictAuth", "1", CVAR_ARCHIVE );
// initialize bot cvars so they are listed and can be set before loading the botlib
SV_BotInitCvars();