diff options
author | Tim Angus <tim@ngus.net> | 2005-12-23 14:58:08 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2005-12-23 14:58:08 +0000 |
commit | 4b614e63d7da358a8a30e61a89365add79ecde9c (patch) | |
tree | 4359a65c759e098e6efc8c31c28d337f3ba66689 /src/server | |
parent | 07af35d09bd690d0f4ce059c4b3069917b8a49a4 (diff) |
* Crudely removed CD key authentication
* Changed defaults for r_picmip and r_textureMode
* Changed internal alien weapon names
* Removed playback of the intro movie
* Fixed painblend reset bug
* Added multiple chat sounds
* Player splash wake now uses mark system
Diffstat (limited to 'src/server')
-rw-r--r-- | src/server/server.h | 1 | ||||
-rw-r--r-- | src/server/sv_client.c | 2 | ||||
-rw-r--r-- | src/server/sv_init.c | 1 | ||||
-rw-r--r-- | src/server/sv_main.c | 1 |
4 files changed, 1 insertions, 4 deletions
diff --git a/src/server/server.h b/src/server/server.h index 3a0924a5..6740a82d 100644 --- a/src/server/server.h +++ b/src/server/server.h @@ -246,7 +246,6 @@ extern cvar_t *sv_gametype; extern cvar_t *sv_pure; extern cvar_t *sv_floodProtect; extern cvar_t *sv_lanForceRate; -extern cvar_t *sv_strictAuth; //=========================================================== diff --git a/src/server/sv_client.c b/src/server/sv_client.c index 44fdff3c..ba32299e 100644 --- a/src/server/sv_client.c +++ b/src/server/sv_client.c @@ -127,7 +127,7 @@ void SV_GetChallenge( netadr_t from ) { // getIpAuthorize <challenge> <IP> <game> 0 <auth-flag> NET_OutOfBandPrint( NS_SERVER, svs.authorizeAddress, "getIpAuthorize %i %i.%i.%i.%i %s 0 %s", svs.challenges[i].challenge, - from.ip[0], from.ip[1], from.ip[2], from.ip[3], game, sv_strictAuth->string ); + from.ip[0], from.ip[1], from.ip[2], from.ip[3], game, "0" ); } } diff --git a/src/server/sv_init.c b/src/server/sv_init.c index 4e931845..e484edcc 100644 --- a/src/server/sv_init.c +++ b/src/server/sv_init.c @@ -617,7 +617,6 @@ void SV_Init (void) { sv_killserver = Cvar_Get ("sv_killserver", "0", 0); sv_mapChecksum = Cvar_Get ("sv_mapChecksum", "", CVAR_ROM); sv_lanForceRate = Cvar_Get ("sv_lanForceRate", "1", CVAR_ARCHIVE ); - sv_strictAuth = Cvar_Get ("sv_strictAuth", "1", CVAR_ARCHIVE ); // initialize bot cvars so they are listed and can be set before loading the botlib SV_BotInitCvars(); diff --git a/src/server/sv_main.c b/src/server/sv_main.c index 90a16880..6f96ac7f 100644 --- a/src/server/sv_main.c +++ b/src/server/sv_main.c @@ -52,7 +52,6 @@ cvar_t *sv_gametype; cvar_t *sv_pure; cvar_t *sv_floodProtect; cvar_t *sv_lanForceRate; // dedicated 1 (LAN) server forces local client rates to 99999 (bug #491) -cvar_t *sv_strictAuth; /* ============================================================================= |