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authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:31:22 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:04 +0000
commite8de3bfc4aaecd5462eea46f26b1977dd21f5950 (patch)
tree4da705f434f97435f351cf3bdf06897a1ee7640a /src/ui
parentf1b861606aa4b0efb901a3cb62f34a9122975724 (diff)
* Disabled mipmaps for crosshair shaders -- should prevent them from going blurry or glitching sometimes
* New feature: Squad Marking -- bind in Options -> Misc, marks teammates in your squad by displaying a triangle above them when they are near
Diffstat (limited to 'src/ui')
-rw-r--r--src/ui/ui_shared.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/ui/ui_shared.c b/src/ui/ui_shared.c
index 8351f6fd..4513eb85 100644
--- a/src/ui/ui_shared.c
+++ b/src/ui/ui_shared.c
@@ -5110,7 +5110,8 @@ static bind_t g_bindings[] =
{ "messagemode", -1, -1, -1, -1 },
{ "messagemode2", -1, -1, -1, -1 },
{ "messagemode3", -1, -1, -1, -1 },
- { "messagemode4", -1, -1, -1, -1 }
+ { "messagemode4", -1, -1, -1, -1 },
+ { "squadmark", 'k', -1, -1, -1 },
};