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authorTim Angus <tim@ngus.net>2001-09-19 23:04:07 +0000
committerTim Angus <tim@ngus.net>2001-09-19 23:04:07 +0000
commitd32f9a09f1f4b696a054ed19f3c4191c3fd26548 (patch)
tree3eabf0fa812d3af927308239285eafe0b7f27bd1 /src
parent5c6c20cfb07fb6f223daf4679bf20d2e11c76a37 (diff)
Removal of debug printf
Diffstat (limited to 'src')
-rw-r--r--src/ui/ui_main.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c
index 35d8f67e..0d545dfc 100644
--- a/src/ui/ui_main.c
+++ b/src/ui/ui_main.c
@@ -5219,7 +5219,6 @@ void UI_LoadNonIngame() {
void _UI_SetActiveMenu( uiMenuCommand_t menu ) {
char buf[256];
- Com_Printf( "_UI_SetActiveMenu\n" );
// this should be the ONLY way the menu system is brought up
// enusure minumum menu data is cached
if (Menu_Count() > 0) {