summaryrefslogtreecommitdiff
path: root/ui/ingame_options.menu
diff options
context:
space:
mode:
authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:33:36 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:07 +0000
commit3750577e8d18451939e5ae58b90bd75a397737ba (patch)
treee10f36ec71b57a0f5da3d702b7d6ff9bedb25372 /ui/ingame_options.menu
parent7f9e87b189414ea8eef4a2bcec4c380142b16bab (diff)
* Mass driver reverted to upstream (function and effect)
* Squad marking removed * Marauder walljump reverted to upstream * Minijump removed Enjoy!
Diffstat (limited to 'ui/ingame_options.menu')
-rw-r--r--ui/ingame_options.menu20
1 files changed, 0 insertions, 20 deletions
diff --git a/ui/ingame_options.menu b/ui/ingame_options.menu
index 8675def6..1a8e1f18 100644
--- a/ui/ingame_options.menu
+++ b/ui/ingame_options.menu
@@ -1320,26 +1320,6 @@
}
}
- itemDef
- {
- name misc
- group optionsGrp
- type ITEM_TYPE_BIND
- text "Toggle Squad Mark:"
- cvar "squadmark"
- rect SCONTENT_X (SCONTENT_Y+(12*ELEM_H)) SCONTENT_W ELEM_H
- textalign ALIGN_RIGHT
- textvalign VALIGN_CENTER
- textalignx SCONTENT_OFF
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- }
- }
-
//////// SYSTEM
//System menu