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authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:16:05 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:14:48 +0000
commit181f6a9939ddddfc765114319fa14c74f316dd09 (patch)
tree0dd20c67eb3ec9e2d57dc9e96190cc1597a38d79 /ui/say.menu
parent5399133ec251b57770a9adf2010af5547b9af16a (diff)
* Menus_CloseAll() now takes one argument -- force. This argument determines whether to close all menus or ignore menus that don't respond to CloseAll (via the new dontCloseAll MENU_TRUE attribute).
* ui_messagemode2222 and the like won't activate the teamsay menu * Say menu will no longer close when the player dies
Diffstat (limited to 'ui/say.menu')
-rw-r--r--ui/say.menu3
1 files changed, 2 insertions, 1 deletions
diff --git a/ui/say.menu b/ui/say.menu
index bf20d38d..1991eef2 100644
--- a/ui/say.menu
+++ b/ui/say.menu
@@ -13,7 +13,8 @@
{
name say
fullScreen MENU_FALSE
- visible MENU_TRUE
+ visible MENU_FALSE
+ dontCloseAll MENU_TRUE
rect X Y W H
aspectBias ALIGN_LEFT
focusColor 1 1 1 1