diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:31:22 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:04 +0000 |
commit | e8de3bfc4aaecd5462eea46f26b1977dd21f5950 (patch) | |
tree | 4da705f434f97435f351cf3bdf06897a1ee7640a /ui/tremulous_common_hud.h | |
parent | f1b861606aa4b0efb901a3cb62f34a9122975724 (diff) |
* Disabled mipmaps for crosshair shaders -- should prevent them from going blurry or glitching sometimes
* New feature: Squad Marking -- bind in Options -> Misc, marks teammates in your squad by displaying a triangle above them when they are near
Diffstat (limited to 'ui/tremulous_common_hud.h')
-rw-r--r-- | ui/tremulous_common_hud.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/ui/tremulous_common_hud.h b/ui/tremulous_common_hud.h index d3208483..485cc572 100644 --- a/ui/tremulous_common_hud.h +++ b/ui/tremulous_common_hud.h @@ -160,3 +160,13 @@ itemDef ownerdraw CG_PLAYER_CROSSHAIRNAMES textstyle ITEM_TEXTSTYLE_SHADOWED } + +//SQUAD MARKERS +itemDef +{ + name "squad-markers" + visible MENU_TRUE + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + ownerdraw CG_SQUAD_MARKERS +} + |