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authorTim Angus <tim@ngus.net>2005-01-31 23:50:01 +0000
committerTim Angus <tim@ngus.net>2005-01-31 23:50:01 +0000
commitb74ecca6018899011380bf807a22b4df92dabf39 (patch)
treeb1d77adb840ce31b5ced6c8baf1966462cba462b /ui
parentf9c64820ad26030864651661ac39dba3d770c85b (diff)
* An overmind is now required for aliens to upgrade
* Damaged aliens now need a couple of seconds before they can regenerate * Very slightly increased human buildable health in general * Increased armoury and turret health a wee bit more significantly * Classes which suicide/teamkill don't get taken into account for credit anymore * Reduced chaingun damage slightly * Increased angular speed of turrets
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