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-rw-r--r--models/buildables/barricade/animation.cfg17
-rw-r--r--models/players/human_base/locdamage.cfg26
-rw-r--r--models/players/human_bsuit/locdamage.cfg26
-rw-r--r--models/players/level1/animation.cfg48
-rw-r--r--models/weapons/abuild/weapon.cfg11
-rw-r--r--models/weapons/abuildupg/weapon.cfg19
-rw-r--r--models/weapons/level0/weapon.cfg9
-rw-r--r--models/weapons/level1/weapon.cfg11
-rw-r--r--models/weapons/level1upg/weapon.cfg17
-rw-r--r--models/weapons/level2/weapon.cfg11
-rw-r--r--models/weapons/level2upg/weapon.cfg18
-rw-r--r--models/weapons/level3/weapon.cfg16
-rw-r--r--models/weapons/level3upg/weapon.cfg28
-rw-r--r--models/weapons/level4/weapon.cfg11
14 files changed, 268 insertions, 0 deletions
diff --git a/models/buildables/barricade/animation.cfg b/models/buildables/barricade/animation.cfg
new file mode 100644
index 00000000..6690ec73
--- /dev/null
+++ b/models/buildables/barricade/animation.cfg
@@ -0,0 +1,17 @@
+//barricade
+0 12 0 24 // CONSTRUCT1
+0 12 0 24 // CONSTRUCT1
+12 1 1 24 // IDLE1
+0 0 0 24 // IDLE2
+0 0 0 0 // IDLE3
+39 9 0 48 // ATTACK1 (shrink)
+39 -9 0 48 // ATTACK2 (unshrink)
+0 0 0 0 // SPAWN1
+0 0 0 0 // SPAWN2
+12 12 0 24 // PAIN1
+48 1 0 24 // PAIN2
+36 12 0 24 // DESTROY
+0 0 0 0 // DESTROY2
+48 1 1 1 // DEAD
+
+//12 frames for each pain, 6 going down 6 going up
diff --git a/models/players/human_base/locdamage.cfg b/models/players/human_base/locdamage.cfg
new file mode 100644
index 00000000..c95cc62e
--- /dev/null
+++ b/models/players/human_base/locdamage.cfg
@@ -0,0 +1,26 @@
+//legs
+{
+ minHeight 0.0
+ maxHeight 0.5
+ minAngle 0
+ maxAngle 360
+ modifier 0.5
+}
+
+//torso
+{
+ minHeight 0.5
+ maxHeight 0.9
+ minAngle 0
+ maxAngle 360
+ modifier 1.0
+}
+//head
+{
+ minHeight 0.9
+ maxHeight 1.0
+ minAngle 0
+ maxAngle 360
+ modifier 1.5
+}
+
diff --git a/models/players/human_bsuit/locdamage.cfg b/models/players/human_bsuit/locdamage.cfg
new file mode 100644
index 00000000..c95cc62e
--- /dev/null
+++ b/models/players/human_bsuit/locdamage.cfg
@@ -0,0 +1,26 @@
+//legs
+{
+ minHeight 0.0
+ maxHeight 0.5
+ minAngle 0
+ maxAngle 360
+ modifier 0.5
+}
+
+//torso
+{
+ minHeight 0.5
+ maxHeight 0.9
+ minAngle 0
+ maxAngle 360
+ modifier 1.0
+}
+//head
+{
+ minHeight 0.9
+ maxHeight 1.0
+ minAngle 0
+ maxAngle 360
+ modifier 1.5
+}
+
diff --git a/models/players/level1/animation.cfg b/models/players/level1/animation.cfg
new file mode 100644
index 00000000..ec9a6c06
--- /dev/null
+++ b/models/players/level1/animation.cfg
@@ -0,0 +1,48 @@
+// animation config file
+// Tremulous: level1 alien
+
+sex n
+
+// first frame, num frames, looping frames, frames per second
+
+footsteps none
+
+nonsegmented
+
+0 40 40 30 //NSPA_STAND
+
+41 141 0 60 //NSPA_GESTURE
+
+182 31 31 30 //NSPA_WALK
+182 31 31 60 //NSPA_RUN
+182 -31 31 60 //NSPA_RUNBACK
+
+0 0 0 30 //NSPA_CHARGE
+
+213 31 31 60 //NSPA_RUNLEFT
+213 31 31 30 //NSPA_WALKLEFT
+244 31 31 60 //NSPA_RUNRIGHT
+244 31 31 30 //NSPA_WALKRIGHT
+
+182 31 31 30 //NSPA_SWIM
+
+275 41 20 30 //NSPA_JUMP
+316 20 0 30 //NSPA_LAND
+275 41 20 30 //NSPA_JUMPBACK
+316 20 0 30 //NSPA_LANDBACK
+
+182 31 31 30 //NSPA_TURN
+
+336 31 0 30 //NSPA_ATTACK1
+336 31 0 30 //NSPA_ATTACK2
+336 31 0 30 //NSPA_ATTACK3
+
+367 11 0 30 //NSPA_PAIN1
+367 11 0 30 //NSPA_PAIN2
+
+378 41 0 30 //NSPA_DEATH1
+418 1 0 30 //NSPA_DEAD1
+378 41 0 30 //NSPA_DEATH2
+418 1 0 30 //NSPA_DEAD2
+378 41 0 30 //NSPA_DEATH3
+418 1 0 30 //NSPA_DEAD3
diff --git a/models/weapons/abuild/weapon.cfg b/models/weapons/abuild/weapon.cfg
new file mode 100644
index 00000000..46cfdaaf
--- /dev/null
+++ b/models/weapons/abuild/weapon.cfg
@@ -0,0 +1,11 @@
+disableIn3rdPerson
+crosshair 15 gfx/2d/crosshair-alien_s
+
+icon icons/icona_builder
+
+secondary
+{
+ flashSound 0 models/weapons/abuildupg/flash0.wav
+ impactFleshSound 0 models/weapons/abuildupg/impactflesh0.wav
+ alwaysImpact
+}
diff --git a/models/weapons/abuildupg/weapon.cfg b/models/weapons/abuildupg/weapon.cfg
new file mode 100644
index 00000000..0646359b
--- /dev/null
+++ b/models/weapons/abuildupg/weapon.cfg
@@ -0,0 +1,19 @@
+disableIn3rdPerson
+crosshair 15 gfx/2d/crosshair-alien_s
+
+icon icons/icona_builder
+
+secondary
+{
+ flashSound 0 models/weapons/abuildupg/flash0.wav
+ impactFleshSound 0 models/weapons/abuildupg/impactflesh0.wav
+ alwaysImpact
+}
+
+tertiary
+{
+ missileModel models/weapons/level3upg/missile.md3
+
+ impactMark 64 creep
+ impactSound 0 sound/misc/organic_bounce.wav
+}
diff --git a/models/weapons/level0/weapon.cfg b/models/weapons/level0/weapon.cfg
new file mode 100644
index 00000000..15f77ea0
--- /dev/null
+++ b/models/weapons/level0/weapon.cfg
@@ -0,0 +1,9 @@
+disableIn3rdPerson
+crosshair 15 gfx/2d/crosshair-alien_s
+
+icon icons/icona_lev0
+
+primary
+{
+ flashSound 0 models/weapons/level0/flash0.wav
+}
diff --git a/models/weapons/level1/weapon.cfg b/models/weapons/level1/weapon.cfg
new file mode 100644
index 00000000..59322833
--- /dev/null
+++ b/models/weapons/level1/weapon.cfg
@@ -0,0 +1,11 @@
+disableIn3rdPerson
+crosshair 15 gfx/2d/crosshair-alien_s
+
+icon icons/icona_lev1
+
+primary
+{
+ flashSound 0 models/weapons/level1/flash0.wav
+ impactFleshSound 0 models/weapons/level1/impactflesh0.wav
+ alwaysImpact
+}
diff --git a/models/weapons/level1upg/weapon.cfg b/models/weapons/level1upg/weapon.cfg
new file mode 100644
index 00000000..5b60e8c9
--- /dev/null
+++ b/models/weapons/level1upg/weapon.cfg
@@ -0,0 +1,17 @@
+disableIn3rdPerson
+crosshair 15 gfx/2d/crosshair-alien_s
+
+icon icons/icona_lev1
+
+primary
+{
+ flashSound 0 models/weapons/level1/flash0.wav
+ impactFleshSound 0 models/weapons/level1/impactflesh0.wav
+ alwaysImpact
+}
+
+secondary
+{
+ flashSound 0 models/weapons/level1upg/gas.wav
+ muzzleParticleSystem models/weapons/level1upg/muzzlePS
+}
diff --git a/models/weapons/level2/weapon.cfg b/models/weapons/level2/weapon.cfg
new file mode 100644
index 00000000..927a731d
--- /dev/null
+++ b/models/weapons/level2/weapon.cfg
@@ -0,0 +1,11 @@
+disableIn3rdPerson
+crosshair 15 gfx/2d/crosshair-alien_s
+
+icon icons/icona_lev2
+
+primary
+{
+ flashSound 0 models/weapons/level2/flash0.wav
+ impactFleshSound 0 models/weapons/level2/impactflesh0.wav
+ alwaysImpact
+}
diff --git a/models/weapons/level2upg/weapon.cfg b/models/weapons/level2upg/weapon.cfg
new file mode 100644
index 00000000..7a1f26cf
--- /dev/null
+++ b/models/weapons/level2upg/weapon.cfg
@@ -0,0 +1,18 @@
+disableIn3rdPerson
+
+icon icons/icona_lev2
+crosshair 15 gfx/2d/crosshair-alien_s
+
+primary
+{
+ flashSound 0 models/weapons/level2/flash0.wav
+ impactFleshSound 0 models/weapons/level2/impactflesh0.wav
+ alwaysImpact
+}
+
+secondary
+{
+ flashSound 0 models/weapons/level2upg/electric.wav
+
+ impactMark 24 gfx/marks/plasma_mrk
+}
diff --git a/models/weapons/level3/weapon.cfg b/models/weapons/level3/weapon.cfg
new file mode 100644
index 00000000..faa2c182
--- /dev/null
+++ b/models/weapons/level3/weapon.cfg
@@ -0,0 +1,16 @@
+disableIn3rdPerson
+crosshair 15 gfx/2d/crosshair-alien_s
+
+icon icons/icona_lev3
+
+primary
+{
+ flashSound 0 models/weapons/level3/flash0.wav
+ impactFleshSound 0 models/weapons/level3/impactflesh0.wav
+ alwaysImpact
+}
+
+secondary
+{
+ flashSound 0 models/weapons/level3/pounce.wav
+}
diff --git a/models/weapons/level3upg/weapon.cfg b/models/weapons/level3upg/weapon.cfg
new file mode 100644
index 00000000..ae1c0656
--- /dev/null
+++ b/models/weapons/level3upg/weapon.cfg
@@ -0,0 +1,28 @@
+disableIn3rdPerson
+
+icon icons/icona_lev3
+crosshair 15 gfx/2d/crosshair-alien_s
+
+primary
+{
+ flashSound 0 models/weapons/level3/flash0.wav
+ impactFleshSound 0 models/weapons/level3/impactflesh0.wav
+ alwaysImpact
+}
+
+secondary
+{
+ flashSound 0 models/weapons/level3/pounce.wav
+}
+
+tertiary
+{
+ flashSound 0 models/weapons/level3upg/flash0.wav
+
+ missileModel models/weapons/level3upg/missile.md3
+ missileSound models/weapons/level3upg/missile.wav
+
+ impactMark 30 gfx/marks/bullet_mrk
+ impactSound 0 models/weapons/rifle/ricochet0.wav
+ impactParticleSystem models/weapons/level3upg/impactPS
+}
diff --git a/models/weapons/level4/weapon.cfg b/models/weapons/level4/weapon.cfg
new file mode 100644
index 00000000..b890af11
--- /dev/null
+++ b/models/weapons/level4/weapon.cfg
@@ -0,0 +1,11 @@
+disableIn3rdPerson
+crosshair 15 gfx/2d/crosshair-alien_s
+
+icon icons/icona_lev4
+
+primary
+{
+ flashSound 0 models/weapons/level4/flash0.wav
+ impactFleshSound 0 models/weapons/level4/impactflesh0.wav
+ alwaysImpact
+}