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-rw-r--r--src/cgame/cg_draw.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index d4d7d55a..da92e8ab 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -716,17 +716,17 @@ static void CG_DrawUsableBuildable( rectDef_t *rect, qhandle_t shader, vec4_t co
( !BG_Weapon( cg.snap->ps.weapon )->usesEnergy ||
BG_Weapon( cg.snap->ps.weapon )->infiniteAmmo ) )
{
- cg.nearUsableBuildable = qfalse;
+ cg.nearUsableBuildable = BA_NONE;
return;
}
trap_R_SetColor( color );
CG_DrawPic( rect->x, rect->y, rect->w, rect->h, shader );
trap_R_SetColor( NULL );
- cg.nearUsableBuildable = qtrue;
+ cg.nearUsableBuildable = es->modelindex;
}
else
- cg.nearUsableBuildable = qfalse;
+ cg.nearUsableBuildable = BA_NONE;
}