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-rw-r--r--src/cgame/cg_ents.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/cgame/cg_ents.c b/src/cgame/cg_ents.c
index 09ec1bfe..01314df0 100644
--- a/src/cgame/cg_ents.c
+++ b/src/cgame/cg_ents.c
@@ -398,6 +398,10 @@ static void CG_Missile( centity_t *cent )
ent.radius = wi->wim[ weaponMode ].missileSpriteSize;
ent.rotation = 0;
ent.customShader = wi->wim[ weaponMode ].missileSprite;
+ ent.shaderRGBA[ 0 ] = 0xFF;
+ ent.shaderRGBA[ 1 ] = 0xFF;
+ ent.shaderRGBA[ 2 ] = 0xFF;
+ ent.shaderRGBA[ 3 ] = 0xFF;
}
else
{