diff options
Diffstat (limited to 'src/cgame/cg_snapshot.c')
-rw-r--r-- | src/cgame/cg_snapshot.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/cgame/cg_snapshot.c b/src/cgame/cg_snapshot.c index f439a699..bb5ec858 100644 --- a/src/cgame/cg_snapshot.c +++ b/src/cgame/cg_snapshot.c @@ -142,9 +142,6 @@ static void CG_TransitionSnapshot( void ) // execute any server string commands before transitioning entities CG_ExecuteNewServerCommands( cg.nextSnap->serverCommandSequence ); - // if we had a map_restart, set everthing with initial - if( !cg.snap ) { } //TA: ? - // clear the currentValid flag for all entities in the existing snapshot for( i = 0; i < cg.snap->numEntities; i++ ) { |