diff options
author | Tim Angus <tim@ngus.net> | 2007-09-21 12:44:36 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2007-09-21 12:44:36 +0000 |
commit | 0fde027e0d27deb88134c0875d10ebd40e0a0ba6 (patch) | |
tree | 73cf0799026d9a37960cbe8b4b60fbb22b92795b /src/cgame/cg_snapshot.c | |
parent | 1bfafb4aa17a057876cdd0b42b6ee1474b5ffce9 (diff) |
* Remove lots and lots of redundant comments
Diffstat (limited to 'src/cgame/cg_snapshot.c')
-rw-r--r-- | src/cgame/cg_snapshot.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/cgame/cg_snapshot.c b/src/cgame/cg_snapshot.c index f439a699..bb5ec858 100644 --- a/src/cgame/cg_snapshot.c +++ b/src/cgame/cg_snapshot.c @@ -142,9 +142,6 @@ static void CG_TransitionSnapshot( void ) // execute any server string commands before transitioning entities CG_ExecuteNewServerCommands( cg.nextSnap->serverCommandSequence ); - // if we had a map_restart, set everthing with initial - if( !cg.snap ) { } //TA: ? - // clear the currentValid flag for all entities in the existing snapshot for( i = 0; i < cg.snap->numEntities; i++ ) { |