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-rw-r--r--src/cgame/cg_view.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c
index 1259fbb8..ee642aaf 100644
--- a/src/cgame/cg_view.c
+++ b/src/cgame/cg_view.c
@@ -1093,7 +1093,6 @@ static void CG_smoothWWTransitions( playerState_t *ps, const vec3_t in, vec3_t o
if( !VectorCompare( surfNormal, cg.lastNormal ) )
{
//if we moving from the ceiling to the floor special case
- //( x product of colinear vectors is undefined)
if( VectorCompare( ceilingNormal, cg.lastNormal ) &&
VectorCompare( refNormal, surfNormal ) )
{