diff options
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r-- | src/game/bg_misc.c | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index cac8f17b..8e925581 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -2815,6 +2815,19 @@ char *eventnames[ ] = /* =============== +BG_EventName +=============== +*/ +const char *BG_EventName( int num ) +{ + if( num < 0 || num >= sizeof( eventnames ) / sizeof( char * ) ) + return "UNKNOWN"; + + return eventnames[ num ]; +} + +/* +=============== BG_AddPredictableEventToPlayerstate Handles the sequence numbers @@ -2834,10 +2847,12 @@ void BG_AddPredictableEventToPlayerstate( int newEvent, int eventParm, playerSta { #ifdef GAME Com_Printf( " game event svt %5d -> %5d: num = %20s parm %d\n", - ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[ newEvent ], eventParm); + ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, + BG_EventName( newEvent ), eventParm ); #else Com_Printf( "Cgame event svt %5d -> %5d: num = %20s parm %d\n", - ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[ newEvent ], eventParm); + ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, + BG_EventName( newEvent ), eventParm ); #endif } } |