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-rw-r--r--src/game/bg_public.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 42d8f5bd..d0ae824f 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -107,6 +107,7 @@ typedef enum
PM_NORMAL, // can accelerate and turn
PM_NOCLIP, // noclip movement
PM_SPECTATOR, // still run into walls
+ PM_JETPACK, // jetpack physics
PM_GRABBED, // like dead, but for when the player is still live
PM_DEAD, // no acceleration or turning, but free falling
PM_FREEZE, // stuck in place with no control