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-rw-r--r--src/game/g_active.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index 30171f53..097370d2 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -1749,7 +1749,7 @@ void ClientThink_real( gentity_t *ent )
client->ps.persistant[ PERS_BP ] = 0;
// Give clients some credit periodically
- if( ent->client->lastKillTime + FREEKILL_PERIOD < level.time )
+ if( ent->client->lastKillTime + g_freeKillPeriod.integer < level.time )
{
if( G_TimeTilSuddenDeath( ) <= 0 )
{