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-rw-r--r--src/game/g_active.c22
1 files changed, 5 insertions, 17 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index 74cb28e2..9faa2c33 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -705,7 +705,6 @@ void ClientTimerActions( gentity_t *ent, int msec )
{
client->time1000 -= 1000;
-
//client is poisoned
if( client->ps.stats[ STAT_STATE ] & SS_POISONED )
{
@@ -837,7 +836,6 @@ ClientIntermissionThink
*/
void ClientIntermissionThink( gclient_t *client )
{
- client->ps.eFlags &= ~EF_TALK;
client->ps.eFlags &= ~EF_FIRING;
client->ps.eFlags &= ~EF_FIRING2;
@@ -1415,21 +1413,11 @@ void ClientThink_real( gentity_t *ent )
level.time - client->boostedTime >= BOOST_TIME )
client->ps.stats[ STAT_STATE ] &= ~SS_BOOSTED;
- if( client->ps.stats[ STAT_STATE ] & SS_POISONCLOUDED )
- {
- int timeLeft = LEVEL1_PCLOUD_TIME -
- ( level.time - client->lastPoisonCloudedTime );
-
- if( BG_InventoryContainsUpgrade( UP_BATTLESUIT, client->ps.stats ) )
- timeLeft -= BSUIT_PCLOUD_PROTECTION;
- if( BG_InventoryContainsUpgrade( UP_HELMET, client->ps.stats ) )
- timeLeft -= HELMET_PCLOUD_PROTECTION;
- if( BG_InventoryContainsUpgrade( UP_LIGHTARMOUR, client->ps.stats ) )
- timeLeft -= LIGHTARMOUR_PCLOUD_PROTECTION;
-
- if( timeLeft <= 0 )
- client->ps.stats[ STAT_STATE ] &= ~SS_POISONCLOUDED;
- }
+ // Check if poison cloud has worn off
+ if( ( client->ps.eFlags & EF_POISONCLOUDED ) &&
+ BG_PlayerPoisonCloudTime( &client->ps ) - level.time +
+ client->lastPoisonCloudedTime <= 0 )
+ client->ps.eFlags &= ~EF_POISONCLOUDED;
if( client->ps.stats[ STAT_STATE ] & SS_POISONED &&
client->lastPoisonTime + ALIEN_POISON_TIME < level.time )