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-rw-r--r--src/game/g_active.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index 87cb7e94..aad05967 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -129,7 +129,7 @@ void P_WorldEffects( gentity_t *ent )
// play a gurp sound instead of a normal pain sound
if( ent->health <= ent->damage )
G_Sound( ent, CHAN_VOICE, G_SoundIndex( "*drown.wav" ) );
- else if( rand( ) & 1 )
+ else if( rand( ) < RAND_MAX / 2 + 1 )
G_Sound( ent, CHAN_VOICE, G_SoundIndex( "sound/player/gurp1.wav" ) );
else
G_Sound( ent, CHAN_VOICE, G_SoundIndex( "sound/player/gurp2.wav" ) );