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-rw-r--r--src/game/g_local.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 5972c356..4073e2e4 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -201,6 +201,7 @@ struct gentity_s
int overmindAttackTimer;
int overmindDyingTimer;
int overmindSpawnsTimer;
+ int dccAttackTimer;
int nextPhysicsTime; //TA: buildables don't need to check what they're sitting on
// every single frame.. so only do it periodically
int clientSpawnTime; //TA: the time until this spawn can spawn a client
@@ -224,6 +225,8 @@ struct gentity_s
upgrade_t uTriggers[ UP_NUM_UPGRADES ]; //TA: which upgrades are triggers
int triggerGravity; //TA: gravity for this trigger
+
+ int suicideTime; //TA: when the client will suicide
};
typedef enum