diff options
author | Tim Angus <tim@ngus.net> | 2004-07-28 12:52:20 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-07-28 12:52:20 +0000 |
commit | 266d6696eb0659065bd9d605f91dd4e2e72eabe0 (patch) | |
tree | 7787ec7462c762726a18da20f6102d6fc5454d2f /src/game/g_local.h | |
parent | 8ff374ee05dc117e2f9d195969a0b7444954025f (diff) |
* Most of the changes in the forum thread "Shake up"
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index 5972c356..4073e2e4 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -201,6 +201,7 @@ struct gentity_s int overmindAttackTimer; int overmindDyingTimer; int overmindSpawnsTimer; + int dccAttackTimer; int nextPhysicsTime; //TA: buildables don't need to check what they're sitting on // every single frame.. so only do it periodically int clientSpawnTime; //TA: the time until this spawn can spawn a client @@ -224,6 +225,8 @@ struct gentity_s upgrade_t uTriggers[ UP_NUM_UPGRADES ]; //TA: which upgrades are triggers int triggerGravity; //TA: gravity for this trigger + + int suicideTime; //TA: when the client will suicide }; typedef enum |