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-rw-r--r--src/game/g_physics.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_physics.c b/src/game/g_physics.c
index 58c64878..a053cc81 100644
--- a/src/game/g_physics.c
+++ b/src/game/g_physics.c
@@ -111,7 +111,7 @@ void G_Physics( gentity_t *ent, int msec )
if( ent->clipmask )
mask = ent->clipmask;
else
- mask = MASK_PLAYERSOLID & ~CONTENTS_BODY;//MASK_SOLID;
+ mask = MASK_DEADSOLID;
if( ent->s.pos.trType == TR_STATIONARY )
{