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-rw-r--r--src/game/tremulous.h10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 1262e836..0bcd81fe 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -41,8 +41,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define ABUILDER_CLAW_WIDTH 4.0f
#define ABUILDER_CLAW_REPEAT 1000
#define ABUILDER_CLAW_K_SCALE 1.0f
-#define ABUILDER_BASE_DELAY 17000
-#define ABUILDER_ADV_DELAY 12000
#define ABUILDER_BLOB_DMG ADM(4)
#define ABUILDER_BLOB_REPEAT 1000
#define ABUILDER_BLOB_SPEED 800.0f
@@ -477,13 +475,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define HBUILD_PRICE 0
#define HBUILD_REPEAT 1000
-#define HBUILD_DELAY 17500
#define HBUILD_HEALRATE 18
-#define HBUILD2_PRICE 0
-#define HBUILD2_REPEAT 1000
-#define HBUILD2_DELAY 15000
-
/*
* HUMAN upgrades
*/
@@ -675,3 +668,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define DAMAGE_FRACTION_FOR_KILL 0.5f //how much damage players (versus structures) need to
//do to increment the stage kill counters
+
+#define MAXIMUM_BUILD_TIME 20000 // used for pie timer
+